First 3 weeks of notes
First 3 weeks of notes MIS 441
Popular in Global eCommerce
Popular in Computer Science and Engineering
This 1 page Bundle was uploaded by Becca Savino on Sunday February 1, 2015. The Bundle belongs to MIS 441 at Washington State University taught by Mr. Vithayathil in Winter2015. Since its upload, it has received 218 views. For similar materials see Global eCommerce in Computer Science and Engineering at Washington State University.
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Date Created: 02/01/15
Module 1 The eCommerce Revolution Trends in 12 13 Mobile platform solidifies and ecommerce explodes Social networks grow as marketing new marketing technique Technology evolves new business changes and incredible new opportunities eCommerce Using the internet web and apps to do business digitally enables commercial transactions between and among organizations and individuals eBusiness Digitally enabled transactions and processes within a firm involving information systems that are under the firm s control Ecommerce vs eBusiness eBusiness does not include commercial transactions across organizational boundaries 8 Unique Features of eCommerce Technology 1 Ubiquity The state of being everywhere Internetweb technology is available everywhere at work at home and elsewhere Via mobile devices 2 Global Reach The technology reaches across national boundaries around the earth 3 Universal Standards There is one set of technology standards namely internet standards 4 Richness Video audio and text messages are possible 5 Interactivity The technology works through interaction with the user 6 Information density The technology reduces information costs and raises quality 7 Personalization Customization The technology allows personalized messages to be delivered to individuals as well as groups 8 Social Technology User content generation and social networks Potential Limitations on the Growth of BZC Business to consumer Commerce Expensive technology Sophisticated skill set Attraction to physical markets and traditional shopping experiences 0 Global inequality leading to limiting phone and computer access Saturation and celling effects Web 20 Set of applications and technologies that allows users to create edit and distribute content Allows users to share preferences bookmarks and social media build online personas and build online communities
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