COMM 1100 | Public Speaking Quiz 3 Chapter 13: Informative Speaking 1. “The Allure of Old Baseball Fields: Wrigley Field” is an example of an informative speech about _____________. a. Events b. People and other living creatures c. Processes d. Objects and places ← CORRECT 2. According to our textbook, informativIf you want to learn more check out standing committees contribute to the power of the chambers of the texas legislature by
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e speeches about ideas and concepts _______. a. All of these are correct. b. Usually include the topic’s origin and main elements c. Involve simple points and principles ← CORRECT d. Focus on concrete understandings in the physical world e. Should be avoided because they can provoke controversy 3. True or false: according to our textbook, to connect with your listeners during an informative speech, the speech needs to have three qualities: meaning, accuracy, and clarity. a. True ← CORRECT b. False 4. According to our textbook, all the following statements are reasons why an informative speech should contain accurate information, except ___________. a. Your audience expects accuracy in every aspect of your speech b. An accurate speech is more personally meaningful ← CORRECT c. Today’s robust information environment has heightened the expectations people have about the accuracy of facts d. Your listeners act as gatewatchers 5. When used in an informative speech, the ______ pattern of organization helps the speaker explain how someone or something has developed over time. a. Narrative b. Chronological ← CORRECT c. Causeandeffect d. Spatial 6. True or false: according to our textbook, informative speaking involves deepening understanding, raising awareness, or increasing an audience’s knowledge about a topic. a. True ← CORRECT b. False 7. True or false: according to our textbook, informative speakers should use a relatively large amount of presentation media in order to keep the audience’s attention a. True b. False ← CORRECT 8. If an informative speaker wants to highlight locations or areas in a particular place, then the ____________ pattern of organization would be the most effective. a. Spatial ← CORRECT b. Chronological c. Narrative d. Causeandeffect 9. According to our textbook, you should avoid making a connection with your listeners in an informative speech. a. True b. False ← CORRECT 10. Nicole’s informative speech on how to paint a room has three main points. Please look them over and select the type of organizational pattern that best fits this structure: I. Deciding what new color to use II. Stripping old paint or wallpaper III. Properly painting a wall A. Chronological B. Topical ← CORRECT C. Narrative D. Spatial COMM 1100 | Public Speaking Quiz 4 Chapter 6: Research 1. According to our textbook, the first step in preparing to research your topic is to _________. a. Conduct interviews b. Explore library resources c. Gather research materials d. Examine your own experience ← CORRECT e. None of these. 2. True or false: according to our textbook, as you conduct research, you should try and focus only on one perspective to help reinforce your assumptions. a. True b. False ← CORRECT 3. Questioning the logic of an author’s conclusions, or whether or not they provide adequate evidence, is questioning the _________ of the author’s information. a. Relevance b. Validity ← CORRECT c. Currency d. Reliability 4. True or False: according to our textbook, you can use audio sources to convey an image or set a tone that you cannot accomplish with a simple verbal description. a. True ← CORRECT b. False 5. True or False: an encyclopedia is an example of a primary source. a. True b. False ← CORRECT 6. According to our textbook, you should __________ before using any files that you have downloaded from the internet. a. Conduct research interviews b. All of these are correct c. Edit the files d. None of these are correct e. Read the copyright information ← CORRECT 7. According to our textbook, ____________ will help make researching your topic a more productive experience. a. All of these answers are correct ← CORRECT b. Starting early c. Scheduling research time d. Keeping accurate records8. One of the questions Nick asked during his interview with a nuclear physicist was, “Wouldn’t you agree that the benefits of nuclear power outweigh the risks?” According to our textbook, this is an example of a(n) ___________ question. a. Secondary b. Neutral c. Openended d. Leading ← CORRECT 9. Which of the following is a primary source of information about Dr. Tracy’s Adams’ research? a. An article in Newsweek magazine b. All of these are correct c. A story on CNN about Dr. Adams d. A journal article written by Dr. Adams about her research ← CORRECT e. A chapter in a book examining great researchers 10. Jennifer finds a statistic on a friend’s blog; later on during her research, she finds a slightly different statistic about the same topic in a published document from the US Census Bureau. Jennifer chooses to use the statistic from the US Census Bureau. What concept was the considering when she evaluated this information? a. Decency b. Currency c. Validity d. Reliability ← CORRECTCOMM 1100 | Public Speaking February 17, 2017 *credit to Professor McGloin for lecture material Starting and Ending your Speech ● Statistics = reputable, establishes credibility ● Visuals = only use them for a few seconds, attention should be mainly on you ● Avoid humor unless you KNOW the joke will work ● Audience immediately assess whether or not you know what you’re talking about Definition of Introduction ● The beginning of a speech, including an attention getter, a statement of the thesis and purpose, a reference to the speaker’s credibility, and a preview of the main points Elements of an Introduction ● Attention getter ● Indicate thesis statement = “Today, my goal is…” ● Make your purpose clear ● Establish credibility = expertise on a topic, goodwill of speaker to help you ○ Audience GIVES you your credibility ○ Changes based on situation and audience ● Preview main points ○ Include statements that are explicit about where in the speech you are ● Transition to first point Developing Your Introduction ● Consider your audience’s ‘needs’ ● Consider your timing (if you’re going in the beginning or at the end) ● Be unique ● Try using common attention getters ● Integrate presentation media ● Be explicit in your delivery ● Value the time of your audience; otherwise, it tells them that you don’t see them as important Primacy Effect ● An audience is more likely to pay attention and recall what speakers present at the beginning of a speech than what they present in the speech body Conclusion ● Review your main points ● Reinforce your purpose ● Provide closure ○ Audiences enjoy definitive endings, same with your speech ● Signal conclusion (letting audience’s know where we are) Provide Closure ● End with a quotation ● Use presentation media ● Make a dramatic statement ● Refer to the introduction ● Refer to subsequent events ● Reinforce the speakeraudience connection ● Include a ‘call to action’ when appropriate ● Thank the audience ○ Audiences are rooting for you to succeed Recency Effect ● An audience is more likely to remember what speaker says recently Running Head: INTRO TO DUNGEONS AND DRAGONS A brief introduction to Dungeons and Dragons: An informative speech presented in COMM 1100 Section 004 Paula Aksenoff University of Connecticut A brief introduction to Dungeons and Dragons: An informative speech presented in COMM 1100 Section 004 Introduction I. Raise your hand if you’re familiar with roleplaying games. II. Good to see that some of you have some experience. Today, I’ll be taking you through one particular game: one by the name of Dungeons and Dragons (D&D) III. You may be wondering why I’ve decided to bring this topic to the table. In fact, I have quite a history with this game...INTRO TO DUNGEONS AND DRAGONS 1 IV. So it’s safe to put yourself in my hands; I know what I’m talking about. As a preview, I’ll be taking you through what the game is, how to get started, and some of the most common ways to play. TRANSITION: For some of you, all of this might be completely new information. You may be asking, “So what’s D&D?” Well, let me explain. Body I. D&D is, as I said, a roleplaying game. A. Now, when people think of roleplaying games, they usually think of video games, along the lines of more commonplace titles like Pokémon or Final Fantasy. This isn’t entirely unlike those games. 1. It all takes place in the minds of the players, no screens at all; sometimes a map, for location reference. 2. In a roleplaying game, players assume the personality, race and attitudes of a character of their creation. B. The easiest analogy I can think of to explain it is...a very formal game of playpretend. 1. I’m sure we all had times where we just sat around with friends as kids, creating fantasy worlds, alter egos to travel through those worlds, and a lot of crazy adventures to go along with it. 2. Add a pile of differentsided dice, papers, pencils and a storyteller, and you basically have D&D. TRANSITION: That’s most of the technicals; now, onto the game. II. So, how does one go about playing D&D? A. To get started, you roll up a character. 1. This process involves character creation. To do this, you first have to pick which race your character will be. In the current INTRO TO DUNGEONS AND DRAGONS 2 edition of D&D, the importance of deciding your race is described thusly: “Your choice of race affects many different aspects of your character. It establishes fundamental qualities that exist throughout your character’s adventuring career. When making this decision, keep in mind the kind of character you want to play. For example, a halfling could be a good choice for a sneaky rogue, a dwarf makes a tough warrior, and an elf can be a master of arcane magic.” (pg. 17, D&D Player’s Handbook) 2. Next, you roll a 20sided dice, your goto for most ingame play, to determine a character’s attributes on a scale from 1 to 20. You’ll be rolling to determine your character’s Intelligence, Dexterity, Charisma, and other factors. 3. There are other steps involved, such as determining your character’s morality and backstory, but by far the most important is deciding a class. Your character can be a barbarian, fighting with fists, or be a wizard that can throw fireballs at monsters and enemies. Here’s an entry from the official Dungeons and Dragons site describing a class called a ranger: “ B. Every game of D&D needs a coordinator, colloquially known as the dungeonmaster. 1. The dungeonmaster, or DM, tells the group of players where, when, and under what circumstances their adventures are taking place. They also nudge players in the direction of quests, give hints, read nonplayer character dialogue, and keep character action consistent. INTRO TO DUNGEONS AND DRAGONS 3 They keep the adventure feeling fresh and exciting in the minds of all players. C. But, you can’t really play without a group of friends! 1. For a good adventuring party, you’ll want between 47 people, and a willing dungeon master. 2. Don’t have friends to play with? Here at Uconn, there are several groups that meet weekly for D&D sessions! TRANSITION: Now you know the very basics you’ll need to have your very own adventure. Let’s move on to different ways to play. Methods of play have changed a bit throughout the years, so I’ll explain some of the more common ways people use today. III. As with many other games, there are different rules you can play by. A. And, like other games, D&D has quite a history. 1. According to Jon Peterson, the writer of Playing at the World, Dungeons and Dragons was invented by one Gary Gygax back in 1972. Since then, the game has been rereleased with new canon, characters, stories, and playable races in the forms of new editions. Currently, we’re up to the fifth edition of D&D. 2. Each edition comes with its own rules, and depending on what group you play with, you might not be playing with the most current game. The basic rules I’ve already described remain pretty much the same for all editions, though. 3. It’s important to mention that some choose to play with maps. This is mostly for combat purposes, letting you know where your character is in relations to enemies and other parts of the ingame world. Also, it is up to the dungeon master’s discretion how combat is handled. INTRO TO DUNGEONS AND DRAGONS 4 4. A single story, called a campaign, can last as long as the players want. It can be broken up into 1 hour segments each week, or you can spend your whole day doing quests and fighting monsters with friends. TRANSITION: So we’re coming to the end here. Conclusion I. Have you guys had a good time? Learned a bit? Good. That was the point of the speech, after all. A. Just to recap…if you’re interested in D&D, 1. Find a group with a dungeon master 2. Roll up any character you want 3. And pick an adventure Memorable closing: Thanks for listening, and may your rolls, if you choose to play, be ever successful. INTRO TO DUNGEONS AND DRAGONS 5 References Peterson, J. (2012). Playing at the World. San Diego, California: Unreason Press, LLC Wizards RPG Team (2014). Player’s Handbook. Wizards of the Coast (2017). Classes Ranger. Retrieved from http://dnd.wizards.com/dungeonsanddragons/whatisdnd/classes/ranger