STS Week 1 notes
STS Week 1 notes AAH 20560
Popular in History and Theory of Art 2
Popular in Art History
This 4 page Class Notes was uploaded by Ann Carter Herbert on Friday January 15, 2016. The Class Notes belongs to AAH 20560 at Clemson University taught by Andrea V. Feeser in Spring 2016. Since its upload, it has received 65 views. For similar materials see History and Theory of Art 2 in Art History at Clemson University.
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Date Created: 01/15/16
STS • Metacognition: thinking about thinking • Worldview: how you perceive things, that technology does not change us as people • Science: Body of Beliefs (we hold them to be true) • Justified Beliefs; all you need for technology o Only has to meet one criteria-‐ it has to work o On the other hand, science can't just work, we have to know WHY it works o We do science to find out WHY • Aren’t S&T the same thing? No • What is Science: knowledge attained through study or practice; or; knowledge covering general truths of the operation of general laws • Science is a process; science refers to a system of acquiring knowledge by using observation and experimentation to describe and explain natural phenomena • Less formally, the word science often describes any systematic field of study or the knowledge gained from it • Did science or technology come first? o Technology came first…think cavemen making tools to survive, that is technology. Science is a luxury; therefore cavemen didn’t have the luxury or time to practice science • What does Science do? The most general description is that the purpose of science is to produce useful models of reality • What is Technology? o A strict definition is elusive o “technology” can refer to amterial objects of use to humanity, such as machines, hardware or utensils, o but it also encompass broader themes, including systems, methods, etc • Tech was developed to enable us to things we could not do previously, or to do things: o Faster o Easier o Cheaper • Humans are not the only organisms to use technology o BUT humans are the only ones that ask WHY; therefore Science or art is our claim to fame as humans, not technology • Technology came first as we needed to survive • Science: came later as we needed to know why Why Technology is not value neutral: • Technology modifies: o Social roles o Relationships o Values o The way you think o The way you act (manners) • How things change: *** remember these*** o Technological progress has three kinds of effects: § The desired § The unforeseen § The foreseen • Example: o The cell phone: § Broken down car • Foreseen and desirable § Obsession or addiction to phone • Unforeseen and undesirable • Over sharing: people sharing private info by talking on the phone in public which was previously seen as unacceptable o A break down in manners and reshaping of manners • Bottom line: o If technology yields a benefit, it will extract a cost Winners and Losers: • Every Technological change (and scientific breakthrough) gives certain people advantages and creates disadvantages for other • It is impossible for everyone to benefit o Yir Yomont o Luddites-‐ people that resist technology § Workers afraid of losing their jobs § Unskilled labor replacing skilled laborers (for less $) § Recent wars had depressed economies o Neo-‐Luddites-‐ no one can actually be a luddite, but people can resist certain technologies for various reasons o Technological fixes are more like band aids to a cure because it does not usually address underlying social unbalance Abstract: simplification of a complex subject • Specialization World View: your world view is very important to what you have to offer to your boss, etc Seminal-‐ the original idea, where an idea originated Digital Nation Film (watched for Homework): • What is a Digital Native? o Someone born in the digital age, grew up around technology o Gives the advantage to do what is physically impossible; the ability to do two things at one time (multi-‐task) • What are the implications of being one? o Patience is lost o Mistakes are more easily made o Less of a better understanding (this is a lower order understanding) o A non-‐digital native could explain a subject as a 5 grade level once they clearly understand it o Loss of confidence in research • For those who were not born as such, how differently do they (the non-‐ digital native) see the world? • Once the non-‐digital natives (aliens) are gone, what will have been lost? • The opening theme put forth by the film maker is that she “did not see if coming” • Now, the “geek” identity is more widely accepted and are seen as something much more cool • The nature of education has changed • There is now pressure on the teacher to demand students attention over the distraction of the technological worl • Her concern is that this now places teachers in the uncomfortable position of conforming to the students expectations • Fact: Networking/ Multi-‐Tasking interferes with the ability to focus • Some students think it is unfair for a professor to limit their access to multi-‐ tasking during class • Students believe they are adept at networking and that the professor is “behind the times” The Stanford Study: • A problem: the technology is changing so fast that there is no real understanding of the effects • Research on the effects will lag behind the progress Facts about your brain: • Before you reach the age of 20, you are still developing the myelin that allows nerve signals to flow freely in your brain • So? • So the brain of most college age individuals is still developing • Addiction is a form of learning Back to Education: • Is multi-‐tasking an important job-‐related skill? • Are traditional educational goals realistic? • Concentration: the ability to focus was once a hallmark of the educational system-‐once thought it was one of the most important defining skills o If this is being lost, the what valuable skill is being gained? Concentration: • The concern is that MT is robbing digital natives of their ability to concentrate for an extended period of time • If this is being lost, then what valuable skill is being gained? o Time efficiency o Accessibility o Greater span of knowledge in a shorter time o Broader information o Greater access to sources • Your Brains on computers o This can change how people think o In its absence people get bored o Easily amused because easily bored o Even after the multitasking ends, the multi tasking state of mind continues o Anything you do rewires your brain
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