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Intro to Cinema FILM 2120 Feb 24

by: Kay Patel

Intro to Cinema FILM 2120 Feb 24 FILM 2120

Marketplace > University of Georgia > Fine arts > FILM 2120 > Intro to Cinema FILM 2120 Feb 24
Kay Patel

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About this Document

Covers sounds
Introduction to Cinema
Dr. Seiving
Class Notes
Intro to Film feb 24
25 ?




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This 2 page Class Notes was uploaded by Kay Patel on Friday February 26, 2016. The Class Notes belongs to FILM 2120 at University of Georgia taught by Dr. Seiving in Winter 2016. Since its upload, it has received 17 views. For similar materials see Introduction to Cinema in Fine arts at University of Georgia.


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Date Created: 02/26/16
02/24 A brief history of film sound A. Early Sounds:  Nickelodeon were the first movie theaters   First used an orchestra during the projection  Cinema was conceived both in terms of image and sounds   Two major difficulties: synchronization and amplification   Not fully solved until the Warner Brother released a series of  short sounds films  Considered most appropriate for short periods before the film  Production of feature films with some sounds  Ex: warner bros. Jazz Singer  Remembered as the first talking film, but not true  “you ain’t heard nothing yet”  Mostly a silent film with intertitles with singing  Sounds as a novelty  Western Electric sound­on­disk projector: used my warner bros.   Electronically connected to the projector  Eventually studios went with optical sound track: sound­on­film  At first received critical remarks due to the change in movies  Charlie Chaplin refused to make sound films  Gangsters films: what came out of using sounds in movies  Very distinctive sound effects  Gun shots  Convey social elements  Convey extremely violent scenes Components of the soundtrack A. Dialogue/speech  Conveys the story and the back story  Dialogue overlap: helps to smooth over a cut  Match on action: action is matched B. Music  Most common to support the image and mood that coincides the image  Also used to make an ironic remark  Punch particular moment  Unexpected verge of sound: horror films  Spikes/bus: common in horror films  Used to falsely lead the audience  Ex: scream  Horror often aims for surprise C. Sounds effects  Diegetic noises that are needed to fill out a story  D. Silence  Used for a narrative point  Brings life to lifeless places Dimensions of film sound A. Rhythm B. Fidelity C. Space  Diegetic vs non­diegetic  Non: Not part of the world in which the character lives  A narrator who does not exist in the story world: non­diegetic  Not part of the story  Onscreen vs off­screen: if the sound is diegetic  Off­screen: construct the place without seeing it  External vs internal: of the sound is diegetic  Subjective sound: memory/ mental event: flashbacks, dreams, hallucinations   Character imagines the sounds  Perceptual subjectivity with sound: see and hear as the character would see and  hear them D. Time   Simultaneous vs non­simultaneous: come from the same time or from an earlier or a  later time  Voice over narrative: non­simultaneous: image and time come from a different  time of the story   Sound bridge: sounds from one scene can cut into another or the other can start before the cut  Common way of changing scenes


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