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Notes about VFX

by: Natalie Notetaker

Notes about VFX ATEC 2326

Natalie Notetaker

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About this Document

basically about visual effects
Computer Animation Processes
Sean McComber
Class Notes
25 ?




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This 1 page Class Notes was uploaded by Natalie Notetaker on Thursday August 18, 2016. The Class Notes belongs to ATEC 2326 at University of Texas at Dallas taught by Sean McComber in Fall 2015. Since its upload, it has received 4 views.


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Date Created: 08/18/16
What is VFX? ● stands for Visual Effects ● many people confuse visual effects which are digitally created, with special  effects, which are practically created ● includes many different areas such as fire, smoke, water, and other simulations What makes up a strong VFX artist? ● coding skills and technical merits ● artistic eye ● creative problem solving skills to adapt current software and hardware to ever  more challenging technical problems as well as developing new methods Particle systems ● widely used to create natural phenomenon such as fire, dust/dirt debris, as well  as creating seemingly “solid” structures from many, many smaller components ● an emitter releases a specified number of particles, which can have images,  geometry and other components tied to them ● particles can then be directed by applying digital forces to them such as wind,  gravity, turbulence and life cycle Fluid VFX ● deal with simulating liquids as well as some solids, smoke and fire ● collision detection is used to enable the fluid to strike a collision object and then  react accordingly ● the appearance of a fluid sim can be art directed by utilizing physical forces such  as gravity, turbulence, time and viscosity Rigid body simulation ● used to break/crack geometry into smaller components based on an applied  force ● have main components that are animated or art directed, which then influence  the remainder of simulation to achieve a very specific look or performance


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