Sight Sound and Motion (VIC3001) Week 5 Notes
Sight Sound and Motion (VIC3001) Week 5 Notes VIC3001
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This 2 page Class Notes was uploaded by Cassandra Alamilla on Monday August 22, 2016. The Class Notes belongs to VIC3001 at University of Florida taught by Kay Tappan in Spring 2016. Since its upload, it has received 8 views. For similar materials see Sight, Sound, Motion in Journalism and Mass Communications at University of Florida.
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Date Created: 08/22/16
VIC3001 Week 5 Notes Sound Design "Video will show you, but audio will take you there." Audio components in "visual" storytelling: Production dialog (recorded on set) Post-production dialog (re-recorded later) Ambience (background sounds) Sound effects/Foley effects o Foley effects are sound effects that are performed to the picture o Foley effects are recorded after Music When we put these components together in post-production, this is called sound design In images as well as sounds, we tend to choose those items that we are paying attention to (the figure) and everything else becomes secondary (the ground). Figure/ground principle Our ears and brains are able to "pick out" the sounds of interest in a busy sound environment To recreate this, sound editors should make the "figure" sounds louder than the "ground" environment sounds Sound perspective Close up images beg for "close up" audio Our perception of sound "distance is complex… it's often not good enough to just bring up the volume to make something sound closer. (There's a difference between someone speaking to you across the room and someone whispering in your ear.) The audience is relying on us to help them determine the figure-ground relationship.
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