CTCS-190: Lecture Week 1
CTCS-190: Lecture Week 1 CTCS 190
Popular in Introduction to Cinema
Popular in Cinema And Media Studies
This 2 page Class Notes was uploaded by Alexander Harutunian on Monday September 12, 2016. The Class Notes belongs to CTCS 190 at University of Southern California taught by Drew Casper in Fall 2016. Since its upload, it has received 10 views. For similar materials see Introduction to Cinema in Cinema And Media Studies at University of Southern California.
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Date Created: 09/12/16
Week 1 Lecture Aesthetics What in the movie is making you talk about the movie? How does a film reflect culture How do films affect us? What can we learn about them? How do they reflect us? What’s fun about movies 4 sides of a motion picture: tech, business, art, culture Technology Film began in the industrial revolution Movies were born from the scientific spirit of the 19th century Recreation of life in motion Want to control movement and time Developed in multiple places at the same time 6 things had to be in place Persistence of visionstill images in film are put in motion from our mind and eye. Frame A and B are put together because for 1/30 of our mind frame A stays until frame B appears Thaumatrope thauma & tropine; to turn out wonder Still Photography Motion Picture Camera came about from series photography; something had to be invented to make motion picture easier; a machine that could rotate glass plates (photographic gun, 12 rotating plates in 1 second) Film Stock or Celluloid Motion Picture Printer Projector something that could methodically and rhythmically send the strip of film onto a screen 1895 they got it together 1927 sound/dialogue enters film “If we had a keen vision of all that is ordinary in human life, it would be like hearing the grass grow, or hearing a squirrel’s heart beat, and we should die with that roar, which is the other side of silence.” “We are all so deaf and dumb and blind” Drew Casper, Ph.D. Film is powerful because the technology is powerful and its power is growing and will overtake us all oh no the robots are coming Business Movies could make money A novelty becomes and industry Film does realism better than any other form of art or media Other art forms moved on to other things Many people come together to see movies Social event In america poor people and immigrants went to go see movies because they were pictures and not words and they were cheap Movies showed immigrants and poor people proper etiquette It was a socializing force Ohana means family; sense of community Movies showed what we felt; put people in touch with their own instincts and pleasures Movies are dreaming: Dream in dark, Dream in another reality, Problems stop when we dreams, Dreams help solve problems Movies are better than dreaming; when you dream you dream alone, when you watch movies you dream together Producer: financial and organizational Distributor: gets the movie in theatres to screens Exhibitor: screens the movie Vaudeville: a theatrical experience with several acts; clowning, songs, dances, parodies, acrobatics, skits, sketches Most popular form of live entertainment in 18th century Movies were used in vaudeville as a signal to take a break, but the people stayed to watch the mechanical entertainment and mechanical entertainment overtook live entertainment Movie houses were built like european palaces to attract middle class and upper class patrons Entertainment Medium/Art Form Epicenter of class Entertainment = that which holds us Art: abyss to abyss All art is entertainment, but not all entertainment is art Movies have components of all 7 traditional arts; it is different bc it is 7 in 1 but also it is an industry and a mass medium (an agency or channel of communication) and it’s modern Cultural Product: movies have a social dimension Movies are made by many individuals that are subject to the same pressures and problems that the audience and society deals with Movies come from society and culture (in coming from them movies are about them) Once movies are made they become part of that society and culture
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