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lecture notes

by: Max Geschwind

lecture notes CTCS 190

Max Geschwind


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CTCS 190 week 4 lecture notes. Info will be on exam.
Introduction to Cinema
Dr. Drew Casper
Class Notes
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This 2 page Class Notes was uploaded by Max Geschwind on Tuesday September 27, 2016. The Class Notes belongs to CTCS 190 at University of Southern California taught by Dr. Drew Casper in Fall 2016. Since its upload, it has received 6 views. For similar materials see Introduction to Cinema in Cinematic Arts at University of Southern California.


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Date Created: 09/27/16
CTCS 190 notes Prof. Drew Casper 9-14-2016 Visual Design (set dressing like sofa, lamp. A prop – any part of the décor that is handled by the actor. Décor could be studio build or computer generated 1. Costume (clothes, accessories, hairstyle, makeup) 2. Lighting – comes from two greek words (putos, grafite). Hollywood has used from beginning a three-point writing system. Key, fill, backlight. Key-main source of illumination. Directed toward main. Fill light – fills in for the shadows that are created by fill out, fills in for the details. Creates overall harmony for light in the frame. 90 degrees. Fills in for what key light doesn’t have. Back light – main source of illumination from behind character/object. Makes character look the best. Separates from the background, show the depth of character. Director on light – way light falls upon subject. Quantity of light – amount or degree of intensity of light within scene. High key lighting – happens when we have a lot of key light and fill light. Little shadows and black areas. Low key lighting – a lot of fill, very little key. Harsh/hard light – noon when you look worst, Soft/diffused light – 25 mins before/after dusk when you look best. Stock – registers sharpness, lack of sharpness, clarity, lack of clarity in a film. Fast stock - very sensitive to image. slow stock – not very sensitive to light. Lots of light, clear and defined image. More mm, more details 3. Color – costume, hairstyle, makeup, décor all carry color. Whether you’re doing doc or work of fiction, the colors are not real. They’ve all been planned out and stylized. Called selection, that’s what artist does. They don’t reveal everything. Order – artist selects things from life and orders them. When artist selects and orders, they have reason to create meaning/thought. Something spiritual/mind/emotions hasn’t gotten inside of audience from what artist initially experienced. Color you see on screen; not color you see in life. Director will tell you there are many different hues for each color. 4. Title design – titles have design (ex. Mr Ripley has lines in opening demonstrating the fragmented attitude/personality of Ripley), opening credits have colors that can represent something in film. For example, green can represent the envy Tom has toward Dickie 5. Special effect – showing the impossible, impractical, making things appear 1. Special effects makeup - ; Character makeup - hump on back in Hunchback of Notre Dame 2. Mechanical special effects – don’t before camera (shoot someone 3. IN-camera special effects – process shooting, such as bringing Niagara Falls into the studio to make it look like waterfall is there 4. Post production special effects – can change the light of day (could put stars in sky). Can put characters in setting where they never were like Forrest Gump when he was in key moments in 1960s. Could correct mistakes. Can create characters like dinosaurs in Jurassic Park Functions of Visual Design 1. Define character in frame. In meet me in st louis, Garland wearing black and white, everyone else in scene is in color. Also, she is not wearing a hat. Everyone else is wearing a hat. 2. Setting – opening scene in Meet Me in St Louis shows that the most predominant thing is the house. Horse drawn wagon, then car is seen. It shows that America is transitioning. In house, lot of wood. In kitchen, a lot of clutter. Indicates they’ve been there a while, they’re solid, safe. 3. Mood – feeling. Ex. Happy, sad, angry. 4. Atmosphere – environment. rushed, leisurely, down, cold. 5. Character – always wears high class clothing to maintain her personality and place in social/economic hierarchy, can tell us interiority of a person such as costume, decor, lighting. In Mr. Ripley, Tom changed his look, shows he wants to be someone else. 6. Motif – that which is repeated. 1. Artist repeats to put emphasis. 2. Also do it so audience remembers, structuring element/design. Such as, the mirrors in Ripley, medication in Blue Jasmine. 7. Color – bring us toward spectacle. Colors have symbolic meaning. For example, yellow symbolizes happiness because of the sun, yellow can also mean disease b/c of the color you become when you get sick. Red – love/lust because when you fall in love, you blush. Aesthetics – from Aristotle, comes from human psychology, represents real world.


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