Notes for Lectures on April 21, 30
Notes for Lectures on April 21, 30 PSYC2014
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Mariana de la Maza
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This 2 page Class Notes was uploaded by Mariana de la Maza on Saturday May 2, 2015. The Class Notes belongs to PSYC2014 at George Washington University taught by James Higgins in Winter2015. Since its upload, it has received 81 views. For similar materials see Cognitive Psychology in Psychlogy at George Washington University.
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Date Created: 05/02/15
Decision Making Reasoning traps and heuristics 0 Rules people use that lead them to mistaking Decisions the process of making choices between alternatives Reasoning the process of drawing conclusions Inductive reasoning 0 They are used to make scientific discoveries I Results depend on observations as well as you coming up with the initial hypothesis 0 Used in everyday like I Past occurrences 0 Sometimes conclusions can be based on faulty information Rule of Thumb 0 That are likely to provide the correct answer to a problem but are not foolproof 0 Two more commonly used heuristics Availability heuristic events more easily remembered are judged as being more probable than those less easily remembered 0 Depending in your context Illusory correlations 0 Something that appears to exist but either does not exist or is much weaker than assumed 0 Like vaccines and autism O Stereotypes 0 People are presented with information and they make inappropriate rules for it Hueristics 0 Determine if something fits into a category but you don t often consider how often members of that category exist Conjunction rule 0 Probability of two events cannot be higher than the probability of the single constituents I Feminist bank teller is a subset of bank tellers The Myside bias forming a rule about something 0 You have a rule in your head and you are testing it and you only test things that confirm your hypothesis instead of something that will un confirm your hypothesis 043 02 0 l 5 April 30th Notes Review Human Factors 0 Discovery and application of principles of human perception cognition and behavior to the design evaluation Done in 2 ways 0 Design 0 Training Oldest way of doing it Human factors started with manufacturing cars 0 Design of machines In WWII they did more research with interaction with systems Now applications are emphasized in technologies medical systems etc
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