This activity is a group research project intended for people interested in games of

Chapter 11, Problem 32

(choose chapter or problem)

This activity is a group research project intended for people interested in games of chance at casinos. The research should culminate in a seminar on games of chance and their expected values. The seminar is intended to last about 30 minutes and should result in an interesting and informative presentation made to the entire class. Each member of the group should research a game available at a typical casino. Describe the game to the class and compute its expected value. After each member has done this, so that class members now have an idea of those games with the grea and smallest house advantages, a final group member might want to research and present ways for currently treating people whose addiction to these games has caused their lives to swirl out of control.

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