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Solutions for Chapter 4.5: Calculus: Early Transcendentals 1st Edition

Calculus: Early Transcendentals | 1st Edition | ISBN: 9780321570567 | Authors: William L. Briggs, Lyle Cochran, Bernard Gillett

Full solutions for Calculus: Early Transcendentals | 1st Edition

ISBN: 9780321570567

Calculus: Early Transcendentals | 1st Edition | ISBN: 9780321570567 | Authors: William L. Briggs, Lyle Cochran, Bernard Gillett

Solutions for Chapter 4.5

Solutions for Chapter 4.5
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Textbook: Calculus: Early Transcendentals
Edition: 1
Author: William L. Briggs, Lyle Cochran, Bernard Gillett
ISBN: 9780321570567

This expansive textbook survival guide covers the following chapters and their solutions. Calculus: Early Transcendentals was written by and is associated to the ISBN: 9780321570567. Chapter 4.5 includes 43 full step-by-step solutions. Since 43 problems in chapter 4.5 have been answered, more than 289295 students have viewed full step-by-step solutions from this chapter. This textbook survival guide was created for the textbook: Calculus: Early Transcendentals, edition: 1.

Key Calculus Terms and definitions covered in this textbook
  • Average velocity

    The change in position divided by the change in time.

  • Axis of symmetry

    See Line of symmetry.

  • Binomial coefficients

    The numbers in Pascal’s triangle: nCr = anrb = n!r!1n - r2!

  • Derivative of ƒ at x a

    ƒ'(a) = lim x:a ƒ(x) - ƒ(a) x - a provided the limit exists

  • Equally likely outcomes

    Outcomes of an experiment that have the same probability of occurring.

  • Geometric series

    A series whose terms form a geometric sequence.

  • Graphical model

    A visible representation of a numerical or algebraic model.

  • Horizontal shrink or stretch

    See Shrink, stretch.

  • Horizontal translation

    A shift of a graph to the left or right.

  • Increasing on an interval

    A function ƒ is increasing on an interval I if, for any two points in I, a positive change in x results in a positive change in.

  • Inverse variation

    See Power function.

  • Leaf

    The final digit of a number in a stemplot.

  • Matrix, m x n

    A rectangular array of m rows and n columns of real numbers

  • Nappe

    See Right circular cone.

  • Probability simulation

    A numerical simulation of a probability experiment in which assigned numbers appear with the same probabilities as the outcomes of the experiment.

  • Product of matrices A and B

    The matrix in which each entry is obtained by multiplying the entries of a row of A by the corresponding entries of a column of B and then adding

  • Product rule of logarithms

    ogb 1RS2 = logb R + logb S, R > 0, S > 0,

  • Rational zeros

    Zeros of a function that are rational numbers.

  • Scalar

    A real number.

  • Sine

    The function y = sin x.