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Solved: Uniform Distribution The random-number generator

Chapter 7, Problem 17AYU

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QUESTION:

Problem 17AYU

Uniform Distribution The random-number generator on calculators randomly generates a number between 0 and 1. The random variable X, the number generated, follows a uniform probability distribution.

(a) Draw the graph of the uniform density function.

(b) What is the probability of generating a number between 0 and 0.2?

(c) What is the probability of generating a number between 0.25 and 0.6?

(d) What is the probability of generating a number greater than 0.95?

(e) Use your calculator or statistical software to randomly generate 200 numbers between 0 and 1. What proportion of the numbers are between 0 and 0.2? Compare the result with part (b).

Questions & Answers

QUESTION:

Problem 17AYU

Uniform Distribution The random-number generator on calculators randomly generates a number between 0 and 1. The random variable X, the number generated, follows a uniform probability distribution.

(a) Draw the graph of the uniform density function.

(b) What is the probability of generating a number between 0 and 0.2?

(c) What is the probability of generating a number between 0.25 and 0.6?

(d) What is the probability of generating a number greater than 0.95?

(e) Use your calculator or statistical software to randomly generate 200 numbers between 0 and 1. What proportion of the numbers are between 0 and 0.2? Compare the result with part (b).

ANSWER:

Answer:

Step 1

Uniform Distribution The random-number generator on calculators randomly generates a number between 0 and 1. The random variable X, the number generated, follows a uniform probability distribution.

(a) The graph of the uniform density function is as follows,

(b) We take X to be the angle at which the pointer comes to rest, so we use the interval [0, 1] = [a, b]  as its range. Since all angles are equally likely, the probability density function should not depend on x and therefore should be constant. That is, we take f  to be uniform f(x)=

The probability of generating a number between 0 and 0.2

Now, P(0 X 0.2)

P(cXd)= Area of shaded rectangle =

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