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Solutions for Chapter P.3: Precalculus 5th Edition

Precalculus | 5th Edition | ISBN: 9780321837349 | Authors: Rober F. Blitzer

Full solutions for Precalculus | 5th Edition

ISBN: 9780321837349

Precalculus | 5th Edition | ISBN: 9780321837349 | Authors: Rober F. Blitzer

Solutions for Chapter P.3

Solutions for Chapter P.3
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Textbook: Precalculus
Edition: 5
Author: Rober F. Blitzer
ISBN: 9780321837349

Since 32 problems in chapter P.3 have been answered, more than 11599 students have viewed full step-by-step solutions from this chapter. This textbook survival guide was created for the textbook: Precalculus, edition: 5. Chapter P.3 includes 32 full step-by-step solutions. Precalculus was written by and is associated to the ISBN: 9780321837349. This expansive textbook survival guide covers the following chapters and their solutions.

Key Calculus Terms and definitions covered in this textbook
  • Arcsine function

    See Inverse sine function.

  • Average velocity

    The change in position divided by the change in time.

  • Chord of a conic

    A line segment with endpoints on the conic

  • Circle

    A set of points in a plane equally distant from a fixed point called the center

  • Coordinate(s) of a point

    The number associated with a point on a number line, or the ordered pair associated with a point in the Cartesian coordinate plane, or the ordered triple associated with a point in the Cartesian three-dimensional space

  • Cosine

    The function y = cos x

  • Distance (in Cartesian space)

    The distance d(P, Q) between and P(x, y, z) and Q(x, y, z) or d(P, Q) ((x ) - x 2)2 + (y1 - y2)2 + (z 1 - z 2)2

  • Equivalent equations (inequalities)

    Equations (inequalities) that have the same solutions.

  • Event

    A subset of a sample space.

  • Inverse composition rule

    The composition of a one-toone function with its inverse results in the identity function.

  • Inverse cotangent function

    The function y = cot-1 x

  • Leading term

    See Polynomial function in x.

  • Linear inequality in x

    An inequality that can be written in the form ax + b < 0 ,ax + b … 0 , ax + b > 0, or ax + b Ú 0, where a and b are real numbers and a Z 0

  • Modulus

    See Absolute value of a complex number.

  • Objective function

    See Linear programming problem.

  • Product of a scalar and a vector

    The product of scalar k and vector u = 8u1, u29 1or u = 8u1, u2, u392 is k.u = 8ku1, ku291or k # u = 8ku1, ku2, ku392,

  • Real part of a complex number

    See Complex number.

  • Rigid transformation

    A transformation that leaves the basic shape of a graph unchanged.

  • Semiperimeter of a triangle

    One-half of the sum of the lengths of the sides of a triangle.

  • Vertices of a hyperbola

    The points where a hyperbola intersects the line containing its foci.

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