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Solutions for Chapter 4.7: Optimization Problems

Calculus, | 5th Edition | ISBN: 9780534393397 | Authors: James Stewart

Full solutions for Calculus, | 5th Edition

ISBN: 9780534393397

Calculus, | 5th Edition | ISBN: 9780534393397 | Authors: James Stewart

Solutions for Chapter 4.7: Optimization Problems

Solutions for Chapter 4.7
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Textbook: Calculus,
Edition: 5
Author: James Stewart
ISBN: 9780534393397

Since 62 problems in chapter 4.7: Optimization Problems have been answered, more than 43666 students have viewed full step-by-step solutions from this chapter. Chapter 4.7: Optimization Problems includes 62 full step-by-step solutions. This textbook survival guide was created for the textbook: Calculus,, edition: 5. Calculus, was written by and is associated to the ISBN: 9780534393397. This expansive textbook survival guide covers the following chapters and their solutions.

Key Calculus Terms and definitions covered in this textbook
  • Aphelion

    The farthest point from the Sun in a planet’s orbit

  • Combinations of n objects taken r at a time

    There are nCr = n! r!1n - r2! such combinations,

  • Complex plane

    A coordinate plane used to represent the complex numbers. The x-axis of the complex plane is called the real axis and the y-axis is the imaginary axis

  • Constant of variation

    See Power function.

  • Double-angle identity

    An identity involving a trigonometric function of 2u

  • Extracting square roots

    A method for solving equations in the form x 2 = k.

  • Extraneous solution

    Any solution of the resulting equation that is not a solution of the original equation.

  • Inverse cotangent function

    The function y = cot-1 x

  • Negative association

    A relationship between two variables in which higher values of one variable are generally associated with lower values of the other variable.

  • nth root of unity

    A complex number v such that vn = 1

  • One-to-one rule of exponents

    x = y if and only if bx = by.

  • Positive numbers

    Real numbers shown to the right of the origin on a number line.

  • Projectile motion

    The movement of an object that is subject only to the force of gravity

  • Pseudo-random numbers

    Computer-generated numbers that can be used to approximate true randomness in scientific studies. Since they depend on iterative computer algorithms, they are not truly random

  • Solve a triangle

    To find one or more unknown sides or angles of a triangle

  • Solve by substitution

    Method for solving systems of linear equations.

  • Statistic

    A number that measures a quantitative variable for a sample from a population.

  • Symmetric about the origin

    A graph in which (-x, -y) is on the the graph whenever (x, y) is; or a graph in which (-r, ?) or (r, ? + ?) is on the graph whenever (r, ?) is

  • Terminal point

    See Arrow.

  • Time plot

    A line graph in which time is measured on the horizontal axis.

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