Client-Server Model: Powering Modern Computing

Chapter 11, Problem 5

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QUESTION: What is the client-server model?

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QUESTION: What is the client-server model?

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The client-server model is a fundamental architectural pattern in computer networks and distributed computing systems. It provides a framework for organizing the communication and interaction between multiple computers, where one computer (the server) provides services or resources to other computers (the clients). In this model, the server manages and controls the shared resources while the clients request those resources.

In a client-server model, the server is a centralized entity with a permanent IP address or hostname and is always available to handle client requests. On the other hand, the clients can be distributed across different locations and connected to the server over a network, such as the Internet. The communication between clients and the server typically follows a request-response mechanism.

The client-server model operates on a principle of separation of concerns, where the server is responsible for providing specific services or resources. At the same time, the clients are responsible for making requests and utilizing those services. The server is designed to be scalable and handle multiple client requests concurrently.

When a client needs a service or resource from the server, it sends a request over the network, specifying the type of service or resource required. The server receives the request, processes it, and generates a response that contains the requested data or performs the requested operation. The response is then sent back to the client, which can use the received information to fulfill its intended purpose.

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Client-Server Model: Powering Modern Computing
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Discover the essence of the client-server model, a pivotal pattern in computer networks. The server, a centralized entity, offers services to distributed clients over networks. This model is foundational for web browsing, online gaming, and various enterprise systems.


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